Re:Google Open-Sources Cardboard
by paxys on Wednesday November 06, 2019 @09:53PM
(#21469966)
Not at all. They are completely different problems, both from technical and product perspectives.
VR is all about total immersion - sights, sounds, movements and everything else. The entire world needs to be contained in the headset, and what's happening outside it is irrelevant.
AR, on the other hand, is about interacting with your surroundings. Immersion is cut down, but the system now has to be intelligent about the outside world - recognizing objects, projecting at the right places etc.
VR is all about total immersion - sights, sounds, movements and everything else. The entire world needs to be contained in the headset, and what's happening outside it is irrelevant.
AR, on the other hand, is about interacting with your surroundings. Immersion is cut down, but the system now has to be intelligent about the outside world - recognizing objects, projecting at the right places etc.