News for hackers. Stuff that matters.
Re:Grandmaster level in StarCraft II using multi-agent reinf... by meowface on Thursday October 31, 2019 @07:24PM (#21414827)
True, you might be right. It might be using an abstract notion of control groups internally (learned through watching and playing so many games), capped at the typical control group cap, in which case maybe it's not an advantage. But maybe it is able to have much more fine-grained control over every single unit, in which case it probably is an advantage.

There are no comments on this comment yet.