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Re:BZFlag by gnode on Thursday October 31, 2019 @03:43PM (#21412836)
I don't expect it would be that hard to make an aimbot look human by throwing in some random variation. It would probably then be difficult (even for a human auditor) to reliably differentiate genuinely good players from "too good" players.
Re:BZFlag by failrate on Thursday October 31, 2019 @11:35PM (#21416082)
Additionally, some humans are far more skilled at aiming in a video game than you might think possible.