Re:Grandmaster level in StarCraft II using multi-agent reinf...
by dave_b on Thursday October 31, 2019 @01:03PM
(#21410999)
Right, one example I remember from watching the games back in January was stalker micro. The high EPM of the AI allowed it to micro them picture perfectly and blink every single one away right before it died. In doing so it won a battle against impossible odds, and the announcers even commented on how it was way beyond the capabilities of the best players.
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Re:Grandmaster level in StarCraft II using multi-agent reinf...
by jetbooster on Thursday October 31, 2019 @03:12PM
(#21412491)
That exact strat is the reason they implemented the APM limit, it was a cheese strat only a machine could implement.