Re:Nim: Scripting Ease in a Compiled Language
by gameswithgo on Wednesday October 30, 2019 @07:54AM
(#21396659)
i used it a about three years back for a few sideprojects. i ran into two or three bugs, but i saw those get fixed in the months after my work. im hopefull that biw at 1.0 things are pretty stable. it was mostly a joy to use. meta programming did generate hard to diagnose errors at the time.
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