News for hackers. Stuff that matters.
Re:How Untitled Goose Game became a real video game by bloody-crow on Tuesday October 29, 2019 @07:25PM (#21393166)
I'm not sure those numbers are that relevant. People don't choose gamestores, they choose games. I personally will register on any gamestore if it has the game I'm interested in. I'm not on Steam because I'm loyal to it, I'm on Steam because it sells games I want. The moment a game is available on both Steam and EGS, I'm buying it on EGS.
Re:How Untitled Goose Game became a real video game by pbhjpbhj on Wednesday October 30, 2019 @05:40AM (#21395925)
You're possibly right about the relevancy, the figures aren't accurate either.

Your final sentence seems to contradict the rest of the paragraph. If the games are the same price, why are you choosing EGS (to contribute more to the company? but that would be choosing a game store).

Re:How Untitled Goose Game became a real video game by bloody-crow on Wednesday October 30, 2019 @02:47PM (#21401093)
I guess I was trying to illustrate to point that I don't choose the store, but games. Choosing stores only kicks in when multiple stores are available for the same game, which rarely happens.
Re:How Untitled Goose Game became a real video game by pbhjpbhj on Thursday October 31, 2019 @09:07AM (#21408265)
Thanks for the clarification.