Re:Blurring the Line Between User and Programmer
by pintxo on Friday October 25, 2019 @11:42AM
(#21356105)
Do you have an idea on how to solve the fuzziness and ambiguity problems in spoken language?
This IMHO is the largest problem with spoken language, no parentheses, lots of synonyms/homonyms etc.
Personally, I think programming languages becoming closer to spoken languages would be more useful. I first learned of that concept from this Reddit thread:
https://www.reddit.com/r/linux/comments/da718w/i_think_the_f...
There, the author of the thread talks about the benefits of Inform 7, a programming language specifically designed for creating interactive fiction games. It's an incredibly impressive bit of work, and is the most promising path toward getting regular folk into programming.
I also came across this interesting article from Wolfram:
https://blog.wolfram.com/2010/11/16/programming-with-natural...
which goes into natural-language programming and how they will (hopefully) become dominant in the future.