News for hackers. Stuff that matters.
Re:Blurring the Line Between User and Programmer by WickedFlick on Friday October 25, 2019 @10:01AM (#21355000)
I'm not terribly excited with the idea of making spreadsheet style programs easier, but I suppose it can't hurt, either.

Personally, I think programming languages becoming closer to spoken languages would be more useful. I first learned of that concept from this Reddit thread:

https://www.reddit.com/r/linux/comments/da718w/i_think_the_f...

There, the author of the thread talks about the benefits of Inform 7, a programming language specifically designed for creating interactive fiction games. It's an incredibly impressive bit of work, and is the most promising path toward getting regular folk into programming.

I also came across this interesting article from Wolfram:

https://blog.wolfram.com/2010/11/16/programming-with-natural...

which goes into natural-language programming and how they will (hopefully) become dominant in the future.

Re:Blurring the Line Between User and Programmer by pintxo on Friday October 25, 2019 @11:42AM (#21356105)
Do you have an idea on how to solve the fuzziness and ambiguity problems in spoken language?

This IMHO is the largest problem with spoken language, no parentheses, lots of synonyms/homonyms etc.

Re:Blurring the Line Between User and Programmer by mpweiher on Saturday October 26, 2019 @02:12PM (#21365264)
> programming languages becoming closer to spoken languages

One word: AppleScript