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Re:Flash Is Responsible for the Internet's Most Creative Era by krapp on Monday October 14, 2019 @07:27AM (#21247107)
Game Maker was my first approach at "serious" programming after messing around with javascript in the browser (not that I ever finished anything, mind you.)

But I would suggest Godot as an alternative for beginners now. Even though I don't like the proprietary scripting languages either uses by default, between GML and GDScript, the latter seems more powerful, and thus more educational. You can do "drag and drop and make a game for some defnition of a 'game'" in any of the modern game frameworks. But really, that only teaches you how to use the GUI, not how programming works.

Also Godot has a version that uses C#, and there are bindings for other languages out there (I don't know how complete or useful they are, though) whereas unless I'm wrong, with Game Maker you're stuck with GML.

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