Kids may not no how to go from BASIC to a video-game- but they don't have to write their games in BASIC. There are point and click game studios, there are really great physics engines available, there are libraries that attempt to make it simple.
I remember learning how to build mods in minecraft ~10 years ago- there were tools out there that allowed you to make creatures or blocks that inherited behaviors programmed in other parts of the game- and you could do a lot with that!
I've not tried to do anything like a game for decades, I'm kinda curious about that readily available tools kids could get their hands on these days... Closest I think I've come is launching Scratch from a RasPi's stock linux install...
I've heard great things about 001 Game Creator (free for 7 days, then $60) for more substantial use.
As a kid, I could kinda understand how to go from programming in Basic to Pong or Space Invaders.
A kid these days has _so_ many more expectations if they're wondering how Fortnite works...
I had enough hubris as a 12/13 year old to write Space Invaders in ascii in Basic on an Osbourne2, and later to get a quite creditable imitation using sprites on an AppleII.
I wonder if kids these days look at computers and think "I could do that" about anything they care about?