Re:Notarizing Your Mac Software for macOS Catalina
by trothamel on Monday October 07, 2019 @12:16PM
(#21182604)
You send it to a friend of yours that has a mac, but isn't a developer.
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Re:Notarizing Your Mac Software for macOS Catalina
by ryandrake on Monday October 07, 2019 @12:34PM
(#21182819)
I hope you are being sarcastic! That’s a low quality assurance bar, even by a hobbyist’s standards. “My friend with one Mac running one OS version says it works, therefore I’m ready to release?”
Re:Notarizing Your Mac Software for macOS Catalina
by trothamel on Monday October 07, 2019 @02:00PM
(#21183967)
I'm not. When you're a high school student releasing your first computer game on a well-tested engine, that's a perfectly valid level of quality assurance.
Not everyone can afford to keep around a lab full of macs running multiple versions of macOS.
Re:Notarizing Your Mac Software for macOS Catalina
by reaperducer on Monday October 07, 2019 @03:58PM
(#21185285)
No one says you need a bunch of Macs. People are saying that you need one, which is one more than the OP wanted to use.
Re:Notarizing Your Mac Software for macOS Catalina
by ryandrake on Monday October 07, 2019 @09:22PM
(#21187767)
I’d think any developer would want at a bare minimum two test machines: one representing the minimum system required by your application including minimum targeted OS version, and a higher end machine running the latest.
Judging my the reaction to my comment, Today I Learned it’s acceptable to release software with only cursory testing on a friend’s computer. Explains a lot about recent software quality actually...