Re:Fractional Brownian Motion for Terrain Generation
by capableweb on Monday October 07, 2019 @04:44PM
(#21185761)
For truly high-resolution grids (or big ones I guess), would be nice if it could be generated via GPU.
C++: https://github.com/Auburns/FastNoiseSIMD
Rust: https://github.com/jackmott/rust-simd-noise