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Re:Mun Programming Language by minxomat on Sunday October 06, 2019 @03:11PM (#21174268)
LuaJIT is not available on every platform. Love2D for example is pretty slow on iOS, especially at computing paths etc for custom draw calls.

Defold is slightly different, still allowing Lua scripting, but not more than that, which is the appropriate place for Lua in a mobile-dominated market.

Re:Mun Programming Language by rstupek on Sunday October 06, 2019 @04:30PM (#21174895)
CoronaSDK uses Lua for IOS, Android, Windows and Mac. Our experience is its performance is sufficient for lots of games