Since Mun targets LLVM could it also be output to WASM to be using in-browser for HTML5 builds?
Re:Mun Programming Language
by baszalmstra on Sunday October 06, 2019 @03:23PM
(#21174380)
In theory yes, but we have to look into that some more. At this point we only target Windows, MacOS and Linux but WASM is definitely on our list.
Mun compiles to machine code with LLVM so it should be very fast as well, hotloading overhead can be completely removed in builds where hotloading is not required (production builds for instance). Mun should therefor be able to run as fast as native code on all platforms.