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Re:Parsing C++ is literally undecidable (2013) by gmueckl on Friday October 04, 2019 @09:55AM (#21157700)
I have never seen such memory mamagement tricks employed in Unity scripts. I'm not saying that they don't exist. They are only rarely required. To be honest, I expected things to be much worse from previous experiences.
Re:Parsing C++ is literally undecidable (2013) by bluGill on Friday October 04, 2019 @10:16AM (#21157917)
There are of course a large number of it depends. Sometimes there isn't a problem sometimes there is.