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Re:I built a wind map with WebGL (2017) by th0ma5 on Saturday September 28, 2019 @02:08AM (#21098768)
I briefly looked into this, and from what I remember these were all always based on the "satellite" based wind models which were interpolations of predictions at a very low resolution based on infrared. Winds aloft, as I'm sure you know, are often measured by radiosondes, but the subtle thing being that these samplings only make it into aeronautical forecasts, and at least in the US, stay US only, and don't bubble up to global summaries. These global data sets are not granular at all, and wouldn't provide the detail at different elevations. I wish such a data set was available... perhaps with the global satellite based ADS-B someone could do some kind of sampling based on live flight data, but I'm sure it would be a private (and costly) dataset.
Re:I built a wind map with WebGL (2017) by fogetti on Saturday September 28, 2019 @04:04AM (#21099094)
I really don't know if it's open to the public or not but windguru definitely has the dataset that you described. You might want to contact them to figure it out :)
Re:I built a wind map with WebGL (2017) by bujak3000 on Saturday September 28, 2019 @06:55AM (#21099670)
The nee aeolus satellite is measuring wind speeds aloft directly with laser https://en.m.wikipedia.org/wiki/ADM-Aeolus
Re:I built a wind map with WebGL (2017) by CMCDragonkai on Saturday September 28, 2019 @02:55AM (#21098882)
It would be really useful for glider pilots.