Re:How Apple Kills Indie Developers
by filleduchaos on Friday September 27, 2019 @02:36AM
(#21089073)
I say this as someone who lives in a developing country: if you cannot afford $100 _a year_ in costs, then Apple and app development in general are very much the least of your worries.
Re:How Apple Kills Indie Developers
by toasterlovin on Friday September 27, 2019 @01:31AM
(#21088738)
In the developed world, $100 per year is just not that much money. You can earn that much from strangers by holding a sign at a freeway on-ramp for a couple of hours. It’s ten hours of work for someone working a low skilled job.
Re:How Apple Kills Indie Developers
by scarface74 on Friday September 27, 2019 @03:38AM
(#21089424)
I pay more than a $100 a year to JetBrains. $100 a year is trivial for a side hustle. If you’re developing for iOS, you’re already spending money on Macs, at least one iPhone, probably an iPad and maybe a watch.
... which means the amount of money spent is _not_ trivial. If you are not policing your costs, regardless of how "trivial," then how are you optimizing your profit? A "cost of doing business" is still a cost on your books. $100 is trivial for a larger business but if you're talking someone small or a side hustle, $100 is something that is not trivial.