Re:Why I Write Games in C (yes, C)
by FrozenVoid on Monday September 23, 2019 @01:27AM
(#21046164)
Only operator overloading is really important and would cut down the size of code written substantially.
Thats the only real advantage of using C++ vs C.
Everything else oop, function overloading,RAII,etc can be replaced with macros and structs.
[ Parent
| on HN ]
Pretty sure you can't make destructors with macros?
Re:Why I Write Games in C (yes, C)
by FrozenVoid on Wednesday September 25, 2019 @07:44AM
(#21069759)