Re:Why I Write Games in C (yes, C)
by Const-me on Sunday September 22, 2019 @03:59PM
(#21043566)
Memory is just one kind of resources. Games do tons of I/O, often gigabytes/second. To illustrate, any PC game has a lot of places which call GPU driver like this:
With C++ RAII, you can do something like that instead:
[ Parent
| on HN ]