Re:Why I Write Games in C (yes, C)
by weberc2 on Sunday September 22, 2019 @10:43AM
(#21041573)
Of course, this is a theoretical conversation. My point is that you don’t refute the claim, “low latency GCs are suitable for game dev” with “I used a high latency GC and had a bad time”. Nor do you conclude that GCs inherently introduce latency issues based on a bad experience with a high latency GC. There is neither theory nor experiment that supports the claim that GCs are inherently unsuitable for game dev.
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