1 my zoom follows the mouse but this is broken is nome games where the trying to move the zoom area to the edge where the text is would move the camera in game , pausing the game is a solution but some games would put a Pause screen on top of te text I want to read.
The OCR has issues when games use fancy fonts, old games use some pixelated fonts that are impossible to OCR, other games use more artistic fonts that are also hard to OCR, other games use text over semi transp[arent background and it makes hard to separate the text from the background.
For DirectX I am thinking if I could maybe intercept the draw text calls, I am considering making a Stack OVerflow post but I am a bit anxious that I am not sure what the correct title and tags should be and I could get the off topic and the question closed.