Re:Color Emulation
by derefr on Friday September 13, 2019 @04:27PM
(#20966153)
No, that's a perfect example. You'd want to be able to see those colors, to be sure that those are the colors your program is actually attempting to render. When you see the "right" jank, that means you've mastered everything correctly and it'll look right when you write it to a cart and test in on real hardware. It's a way to eyeball the intermediate layer, to know when things are going wrong at the intermediate layer, without having to interpret the problem "through" the filters that apply after it.
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