Re:Show HN: Dark Patterns in Game Design
by xiaoxiae on Friday September 13, 2019 @04:59AM
(#20960377)
> I don't think there's anything dark about games being addictive. They should be, otherwise they're boring.
I don't think that's the case at all, since you'd be playing the game because you're addicted, not because you're having fun.
Why couldn't you enjoy a game without being addicted to it?
Further, I don't think there's anything dark about games being addictive. They should be, otherwise they're boring. If you obtain no dopamine kick from playing a game, you're doing chores. When addiction becomes something that is taken advantage of, then it's a dark pattern.
Maybe that's actually correct, but frankly I find it plainly wrong. So, I agree with what you have to say. It's clearly subjective-in your words-but this seems egregiously conservative.