Re:Show HN: Dark Patterns in Game Design
by dnh44 on Thursday September 12, 2019 @12:58PM
(#20953735)
Thanks for this, it seems quite comprehensive. Personally I think once a “game” starts using a dark pattern I no longer consider it a game but an exploit for human weakness because they’re not acting in the interests of their players. A good indication is the existence of IAP’s which allow you to buy unlimited quantities of in game currencies.
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