Re:Parallelism in Crystal
by Doctor_Fegg on Friday September 06, 2019 @06:42PM
(#20900529)
Delighted with this. I've been working on and off on a shortest-path routing engine in Crystal. Parallelism means I can get performance on a par with C++ even on large graphs, but with the simplicity and readability of Ruby. Full marks to the Crystal devs for tackling the no 1 feature request.
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