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Re:Chasing the Whale: Examining the ethics of free-to-play g... by kd5bjo on Saturday August 31, 2019 @03:40AM (#20845092)
People are social creatures, and have a strong innate desire to stand out and express themselves. If a game successfully creates a social atmosphere, selling cosmetic items can be a lucrative business.

It's essentially the digital version of the fashion industry, which most people seem to viscerally understand-- aesthetics are the primary motivator for most people's clothing choices, and they are willing to pay a significant premium for some items on this basis.

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