Re:FreeBSD now supports the Playstation 3
by ellisd on Thursday January 06, 2011 @08:54PM
(#2078231)
I totally agree with you on this being a matter of prospective... I was on the verge of dumping PS3 for media playback from my file server since dealing with transcoding + the PS3 is IMHO a huge pain in the ass.
With the root key cracked and homebrew soon exploding I'm scheming a quality XBMC port to GameOS... sooner than never ;-)
Re:FreeBSD now supports the Playstation 3
by xelfer on Thursday January 06, 2011 @11:21PM
(#2078550)
Which part of transcoding is being a pain in the ass? I find fuppes ( http://fuppes.ulrich-voelkel.de/ ) to be working perfectly. If you're trying to transcode high def mkv/ts/etc, I agree.
Re:FreeBSD now supports the Playstation 3
by harisenbon on Thursday January 06, 2011 @11:57PM
(#2078627)
Transcoding is a pain in the ass because it requires another computer with a decent CPU to decode in realtime (which means you can't run it off a NAS or some other server-based disk backup, unless you want to shell out the bucks for a really overpowered backup solution).
If I'm going to go through all that trouble and cost, it makes more sense to buy a low-cost ION GPU HTPC ($300) that can just run the video (even HD) without transcoding.
Re:FreeBSD now supports the Playstation 3
by JonnieCache on Friday January 07, 2011 @06:59AM
(#2079308)
Worst of all, when transcoding you are needlessly discarding data and therefore picture quality. It you don't have to, you shouldn't.
got one of those ion pcs, i recommend it, and your sentiments about how this all fits together. i think a machine really can only do one thing really well (especially something high performance) at a time, and often MPC software tries to do too much at once.
I had an ASRock NetTop 330, measured the wattage draw while playing a 1080p film, it was pulling about 15 watts from the wall. Pretty damn impressive.
Are there plans for PS3 XBMC or is that just wishful thinking on your part?
Re:FreeBSD now supports the Playstation 3
by partypoopin on Friday January 07, 2011 @05:36AM
(#2079193)
There are no immediate plans to port XMBC, but it is open source so all it would take is some determined people and some time to make it happen.
All a matter of perspective ;)