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Re:Thoughts on Rust bloat by Macha on Thursday August 22, 2019 @07:50AM (#20767007)
Which is fine. Not everything needs SecureRandom. I'd wager more code using random numbers is for A/B tests, sample data generation or video games than people implementing crypto.

I get that security people don't want non-secure RNGs to exist out of fear that someone might try implement security related functions out of them but why should I care if I just want to choose between 3 types of enemies this wave?

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