Re:Pico-8 Virtual Fantasy Console is an idealized constraine...
by Lerc on Monday August 19, 2019 @04:59PM
(#20741772)
That's also something I have thought about. I always figured I was mostly alone and there wouldn't be any demand for such a thing.
The way I imagined it working was a simple instruction set emulator that mmap()ed ROM images and had a fixed RAM size (in the order of 64k). Have an adjustable resolution, but simple fantasy console style display. Also the option to allow the apps to call host commands.
It would be ideal for things like volume controls, and pop up calculators etc. Maybe a really lightweight Winamp style mpd front-end.
Initially this struck me as an idea when I was hunting for what was eating memory on a 256Meg machine. I found the Volume control (one slider, and a menu dock item) required 4meg to operate.
The way I imagined it working was a simple instruction set emulator that mmap()ed ROM images and had a fixed RAM size (in the order of 64k). Have an adjustable resolution, but simple fantasy console style display. Also the option to allow the apps to call host commands.
It would be ideal for things like volume controls, and pop up calculators etc. Maybe a really lightweight Winamp style mpd front-end.
Initially this struck me as an idea when I was hunting for what was eating memory on a 256Meg machine. I found the Volume control (one slider, and a menu dock item) required 4meg to operate.