Re:Await in Rust
by mamcx on Monday August 12, 2019 @06:39PM
(#20680852)
> 3. Shift the annotation into a mandatory part of the language, as Rust does.
This is what I want. I just not like the specific implementation of awaits. I'm not much against it: i could live with it (I have used C#/F#/JS that is similar).
The thing is that still split the world even if you don't want it.
I think CSP/Actors have lesser cognitive load but of course I don't know how make them work without a runtime..
This is what I want. I just not like the specific implementation of awaits. I'm not much against it: i could live with it (I have used C#/F#/JS that is similar).
The thing is that still split the world even if you don't want it.
I think CSP/Actors have lesser cognitive load but of course I don't know how make them work without a runtime..