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Re:Are We Living in a Computer Simulation? Let’s Not Find Out by Animats on Sunday August 11, 2019 @02:57AM (#20666766)
No, floating point would result in physics behaving differently depending on distance from the origin, which is a problem with some game physics engines.

(More promising was Wolfram's attempt to define physics in terms of cellular automata, which does not seem to have worked out.)

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