Re:Racket: Lisp for Learning
by neilv on Thursday August 08, 2019 @12:56PM
(#20646208)
The storytelling effectiveness of TLoU -- I was all misty-eyed at the end, and I realized I cared about the character I was protecting, not just playing a stealth shooter game -- is a credit to the entire holistic project. IIUC, they used an in-house narrative/scripting DSL that's written in Racket.
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Re:Racket: Lisp for Learning
by _emacsomancer_ on Thursday August 08, 2019 @09:49PM
(#20650680)
> they used an in-house narrative/scripting DSL that's written in Racket
Given Racket's language-design focus, that seems like an ideal use.