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Re:Earn Premium Items in Popular Games for Exercising by karma20 on Tuesday August 06, 2019 @03:47PM (#20628798)
Interesting concept. From the FAQ [1]:

> Login into Hero Trainer when you go for a run (gym check-ins will come in the future)

How would you calculate points earned for each run or gym visit? For the former, does the app rely on step count during the "tracked" period or does it incorporate outdoor GPS?

[1] https://hero-trainer.com/faq/

Re:Earn Premium Items in Popular Games for Exercising by herotrainerapp on Tuesday August 06, 2019 @04:13PM (#20629049)
You are correct. For now, we're focusing on tracking only outdoor runs utilizing GPS and accelerometer. In the future, we're evaluating different ways to quantify the intensity of work outs at the gym.
Re:Earn Premium Items in Popular Games for Exercising by hackathons2 on Tuesday August 06, 2019 @02:23PM (#20627943)
This doesn't seem to be the business model exactly but I could almost see using this as a kind of locking cookie jar. Instead of buying your loot in-game, you buy it in the training app, and instead of receiving your loot right away, you receive it after you work out.
Re:Earn Premium Items in Popular Games for Exercising by herotrainerapp on Tuesday August 06, 2019 @03:25PM (#20628583)
More like a delayed-gratification principle? Interesting. What made you think of this approach?