Re:Speed matters: Why working quickly is more important than...
by pjc50 on Monday August 05, 2019 @12:09PM
(#20615237)
Waterfall can work, and in all the businesses that build physical hardware it's kind of unavoidable. I've been a cog in a giant IC project and seen how it works there: architecture diagram at the top, broken into functional blocks, each individual contributor is handed a tight spec for what to produce with defined inputs and outputs.
But there are four big constraints on waterfall:
- it takes considerably longer
- it produces no visible results until right at the end
- all but the smallest changes require restarting the clock and budget
- it requires a small team at the start and a big one at the end (an observation dating back to Brooks)
Re:Speed matters: Why working quickly is more important than...
by joshlegs on Monday August 05, 2019 @04:06PM
(#20618310)
36 yo here. I've found that it is incredibly easy to 'overthink' and therefore overengineer things, and I've seen a LOT of my coworkers fall into that trap. Analysis paralysis is real, and delivering something and then being able to iterate on it is a massive step in overcoming that. Way wayyyy too often I've seen people try to think of all the edge cases before starting work, and that's just not a viable approach to software development in today's world.
Also, disclaimer, I didnt actually read the article :o
Re:Speed matters: Why working quickly is more important than...
by rraghur on Monday August 05, 2019 @10:42PM
(#20621613)
I agree... For personal projects, if I find myself overthinking something, it's time to just put together something that works.. that usually resolves a bulk of 'what if' questions that were freezing me up in the first place. However, it also means a decent amount of refactoring/or sometimes even junking what is tried out.
Trouble is that this approach rarely works beyond a very small team.
I think waterfall style development works for one person inside one's own mind, but not beyond that.
A lot of the stuff I see from 20 year olds these days is monstrously over-engineered and Rube-goldberg like. Many keystrokes, sure, but less thought. This also yields bloatware that hogs resources and is hard to install and maintain.
http://www.ariel.com.au/jokes/The_Evolution_of_a_Programmer....
More thought and less typing young padawan.