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Re:Speed matters: Why working quickly is more important than... by skohan on Monday August 05, 2019 @10:08AM (#20614318)
> The material cost of most raw materials isn't very high, but ruining something you've already spent hours crafting is extremely costly.

Thanks to version-control software it's also incredibly cheap to experiment freely with an existing code-base in a completely non-destructive fashion. I see no reason to treat existing code as fragile or precious.

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