Re:You’re Paying into a Broken System Whenever You Buy Somet...
by zentec on Tuesday July 30, 2019 @03:18PM
(#20568186)
So develop for a cheaper platform. First it was complaints that Apple takes too much money from the app sales, now it is Apple's hardware requirements are just too expensive.
I get it, Apple takes a 30% hit and it is a lot of money. But managing your own payment platform and sales is going to consume 15% already, so I don't want to hear about how outrageous this is. No one accounts for what they are getting for their 30% when they whine about how Apple is being unfair.
Apple is a boutique brand that has a vast customer base of people who don't mind spending money. Want access to that? Pay! This is not a unique formula, look at an NFL franchise.
Also, if you think developing in Xamarin or Unity can be done off platform with some last minute debugging and ship... then you're in a reality many of us wish existed.