Re:Rooms and Mazes: A Procedural Dungeon Generator (2014)
by moomin on Sunday July 28, 2019 @02:35PM
(#20549096)
Dead ends aren't interesting, but they do heighten tension rather effectively if you're being chased. Pillar dancing: yeah, it's tedious, but I do think it's hard to have a game without an ability to reset a fight. And yeah, that's what I meant. The relevance is that, of course, they increase the chances of you getting cut off when things are going wrong.
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