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Re:The video game industry can't go on like this by FrozenVoid on Wednesday July 24, 2019 @03:45AM (#20513089)
The future isn't about "buying games" or "cloud gaming subscriptions". It will be a form of mobile/casual gaming overtaking interest of mainstream gaming culture by providing similar quality of expirience in the browser, for free.

Its likely will look like self-contained web games, utilizing WebGL+WebAssembly and procedurally generated assets on the client side. It would be powered by ads, microtransactions and donations, without "sale" or "subscription" paradigm - just load the webpage and play.

Re:The video game industry can't go on like this by throwaway2048 on Wednesday July 24, 2019 @09:30AM (#20515040)
If mobile games were going to replace traditional games, they already would have, the cellphone market is already nearing replacement purchase rates.

Gaming is a huge market, there is room for lots of niches, and the quality of even a typical native indie game is way way above what a browser is capable of delivering.

Show me even one web game that is close to the quality of a mediocre graphics, reasonably expansive indie game

The web sucks horribly as a platform if you care about performance, which even relatively low power indie games do.

Re:The video game industry can't go on like this by Freak_NL on Wednesday July 24, 2019 @04:11AM (#20513172)
> for free. […] powered by ads, microtransactions and donations

So, not actually for free.

Re:The video game industry can't go on like this by FrozenVoid on Wednesday July 24, 2019 @04:32AM (#20513263)
In free-to-play model, you don't have to pay anything. You can block ads, ignore microtranactions and don't donate anything, so its essentially free.
Re:The video game industry can't go on like this by drucik on Wednesday July 24, 2019 @08:38AM (#20514569)
Well, when the game is designed around microtransactions free to play means more free to pay, as playing without paying is not enjoyable at all. Look at EAs mobile offerings.