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Re:How we built the Waifu Vending Machine by gwern on Tuesday July 23, 2019 @09:59PM (#20511824)
To clarify, I'm not the creator.

Sizigi Studios uses a dataset I put together (https://www.gwern.net/Danbooru2018) as their primary training corpus, AFAIK, and they were partially inspired by my application of GANs to anime art (as demonstrated on https://www.thiswaifudoesnotexist.net/ and see https://www.gwern.net/Faces for much more detail about every aspect of it), but I have never been involved with them and don't know much about what they've done other than what you can read in OP. It tickles me pink to see people following up on my anime GANs, though, especially as a startup! The Great Work goes on.

Re:How we built the Waifu Vending Machine by kevinfrans on Tuesday July 23, 2019 @11:24PM (#20512174)
One of the creators here -- gathering the Danbooru data in one place was definitely a big help! Anime's been a pretty nice space (both personally and research-wise) especially due to the abundance of data online, and it's great that we no longer have to manually scrape image hosts (which I've spent many hours doing in the past @ https://github.com/kvfrans/deepcolor, https://canvasdrawer.autodeskresearch.com/ etc).