Re:The video game industry can't go on like this
by CM30 on Tuesday July 23, 2019 @02:32PM
(#20509050)
Also because multiplayer games are easy to implement dodgy monetisation methods in. Few people would consider paying for lootboxes/microtransactions/whatever in a single player game, whereas a decent percentage (unfortunately) would for a multiplayer one. By comparison, DLC for a single player game is often more effort and a one off deal.
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Re:The video game industry can't go on like this
by ReidZB on Wednesday July 24, 2019 @09:43AM
(#20515155)
The latest Assassin's Creed games have single-player microtransactions. It's crazy:
https://kotaku.com/ubisoft-explains-assassin-s-creed-odyssey...
For instance, you could buy things like XP boosters, unique-appearance gear, map unlocks, etc. Though if I remember correctly, you could pretty easily use Cheat Engine to give yourself as much of the microtransaction currency as you wanted—after all, it was a single-player game.
Re:The video game industry can't go on like this
by brianpgordon on Wednesday July 24, 2019 @04:14AM
(#20513184)
They tried their damnedest with Middle-earth: Shadow of War! Critics didn't seem to mind very much but the Metacritic user score tells you what the community thought about being coerced into buying lootboxes to finish a single-player game.