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Re:When a rewrite isn’t: rebuilding Slack on the desktop by Groxx on Monday July 22, 2019 @10:15PM (#20503922)
Sure, but there are multiple "OpenGL on Metal/Vulkan" projects. Because it's possible to do so without all that much of a performance loss.

OpenGL effectively should die... but it's not going to be in favor of raw Metal/Vulkan, except in rare cases. Most people already use engines that abstract most of that away, and Metal/Vulkan are in basically every way better for those engines.

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