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Re:The Glorious, Profitable, Inescapable Art of Addiction by Spedeman1 on Thursday July 18, 2019 @03:14AM (#20467501)
> Every way to monetize a game will be interpreted with hostility.

I would say that in almost any business there is always small amount of people who intrepret the pricing and/or the business model of the business with hostility. I think it is quite natural - people would rather not pay for things. However the majority of people are not the ones bitching loudly about it, they pay for services happily and are somewhat content & quiet. The small minority bitches about it and that minority is often quite vocal.

Re:The Glorious, Profitable, Inescapable Art of Addiction by TeMPOraL on Thursday July 18, 2019 @06:23AM (#20468391)
That's because ultimately people have no choice but to either agree to the demands of the vendors or forgo a good or service ("voting with your wallet" doesn't work unless goods are trivial or substitutable, and games are neither). Most of them don't say a thing, because this is how things work and people have a life to live.

That doesn't change the fact that some business models are more abusive and deserving criticism than others, though.

Re:The Glorious, Profitable, Inescapable Art of Addiction by seventhtiger on Thursday July 18, 2019 @03:21AM (#20467535)
This is the dominant tone of discussion in video game communities. I certainly haven't seen that in other places. No one accused Disney of using cliff hangers to scam them.
Re:The Glorious, Profitable, Inescapable Art of Addiction by glenngillen on Thursday July 18, 2019 @03:37AM (#20467622)
Given the previous claim was that some number of people will treat the business model and monetization approach with hostility I think it still holds true with Disney. They have been much derided for retelling public domain stories, then claiming ownership/trademarks/copyright (event going so far as pushing for changes to copyright law) to give themselves exclusive rights to market. And a lot of criticism of their whole “Disney Vault” approach to selling old VHS and DVD titles where only certain titles from the back catalogue would be available for sale in a given year, so you better buy them up quickly or miss out for potentially another 7 years.
Re:The Glorious, Profitable, Inescapable Art of Addiction by TeMPOraL on Thursday July 18, 2019 @06:19AM (#20468375)
> No one accused Disney of using cliff hangers to scam them.

Well, yes and no. When it comes to movies in general and movie adaptations of books in particular, like recently the Hobbit, number one complaint I heard (and expressed myself at times) is that they're so desperate for money that it's pathetic, stringing a short book for three movies ending in a way that ensures people will have to go to the cinema not just to continue watching, but also to rewatch the old movies upon release of the new one.

From what I can tell, the sentiment for now is that it's pathetic, not abusive.

Re:The Glorious, Profitable, Inescapable Art of Addiction by seventhtiger on Thursday July 18, 2019 @06:34AM (#20468438)
As a creator would you rather be viewed as incompetent or malevolent?
Re:The Glorious, Profitable, Inescapable Art of Addiction by TeMPOraL on Thursday July 18, 2019 @06:51AM (#20468507)
The former.
Re:The Glorious, Profitable, Inescapable Art of Addiction by noirbot on Thursday July 18, 2019 @10:52AM (#20470428)
I've certainly seen this opinion around Disney, especially around how much they're milking Star Wars releases, and the recent run of live-action remakes. It's not a universal thing, but "Enormous media company Disney churns out nostalgia-baiting cash-ins" is definitely a complaint that you even see among fairly reputable reviewers.

The biggest example of this was the "rerelease" of Infinity War to add a couple new scenes, and charging full price for people to rewatch a multi-hour movie for 5-10 mins more content.