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Re:Anomalous CPU utilization on Windows build node caused by... by ahartmetz on Friday July 12, 2019 @01:58PM (#20422842)
Cannot reply to sibling... Nvidia doesn't have simply the best OpenGL implementation, it has the fastest and most forgiving implementation. No argument about speed (or Cuda), but by being forgiving of code that shouldn't work according to spec, it creates lock-in and makes more conformant implementations look bad.

Also, on Linux, AMD's OpenGL implementation - which is just Mesa - is very high quality.

Re:Anomalous CPU utilization on Windows build node caused by... by outworlder on Friday July 12, 2019 @02:46PM (#20423272)
> but by being forgiving of code that shouldn't work according to spec

So they are not following spec, and that's a good thing?

Re:Anomalous CPU utilization on Windows build node caused by... by esmi on Friday July 12, 2019 @03:11PM (#20423494)
If you're trying to run a non-conformat application that you are unable or unwilling to modify, then yes. It is a good thing.