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Re:Better Portable Graphics by 52-6F-62 on Friday July 12, 2019 @12:39PM (#20422018)
> remove the non-essential steps that increase the quality by a negligible amount but have a huge impact in the running time. Knowing what parts of the algorithm are essential and what parts are superfluous is not easy if you don't understand the algorithm

Yeah that's what figured but hoped against. I still might have a curious look later...

any pointers for where a good resource might be?

Re:Better Portable Graphics by enriquto on Friday July 12, 2019 @01:31PM (#20422516)
A canonical starting point is the Bredies-Holler work on TGV-based decompression (a significant improvement over the TV model, that cannot correctly address block artifacts).

Look at the two-part article from 2015 here:

https://imsc.uni-graz.at/bredies/publications_de.html