Re:Blender 2.80 release candidate
by ashleyn on Friday July 12, 2019 @11:15AM
(#20421291)
That probably has something to do with Apple's abysmal support for OpenGL. They have even deprecated it for their proprietary Metal API. From Blender's perspective supporting a proprietary API is not worth it.
[ Parent
| on HN ]
There are no comments on this comment yet.