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Re:Justin.tv's Live Video Broadcasting Architecture (2010) by kd5bjo on Thursday July 04, 2019 @06:54AM (#20353404)
Transcoding was a relatively late addition to the whole system— for a long time we only passed through the original video bits unchanged and tried to advise broadcasters about picking compromise settings.

By the time we decided transcoding was necessary, we had enough in-house video engineering knowledge to build our own system integrated with everything else.

Re:Justin.tv's Live Video Broadcasting Architecture (2010) by Dobbs on Thursday July 04, 2019 @07:19AM (#20353532)
We had transcoding as early as 2011. As that is when I made my first commits to the video jobs codebase, specifically to the transcoding jobs. It was quite late when we had the resources ($$$) to provide widespread availability of transcodes to the community.
Re:Justin.tv's Live Video Broadcasting Architecture (2010) by kd5bjo on Thursday July 04, 2019 @07:57AM (#20353744)
Yeah; my perspective on “late” is probably pretty skewed, since I left as the rebranding was still being developed. I think the favorite new name when I left was something like Xarth; Twitch was a much better choice.