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A comment on How iOS 13 redraws your eyes so you're looking at the camera. Parent comment
2. Workaround: it emits a flash which creates an undesirable side effect
3. Fix: we clean up in software
Is like?
1. Engineering constraint: The camera can't be positioned behind the LCD panel the user is actually looking at
2. Workaround: it's placed 1 inch above which creates an undesirable side effect
3. Fix: we clean it up in software
---
In both cases we get closer to where we'd be if the engineering constraint did not exist.
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2. Workaround: it emits a flash which creates an undesirable side effect
3. Fix: we clean up in software
Is like?
1. Engineering constraint: The camera can't be positioned behind the LCD panel the user is actually looking at
2. Workaround: it's placed 1 inch above which creates an undesirable side effect
3. Fix: we clean it up in software
---
In both cases we get closer to where we'd be if the engineering constraint did not exist.