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Re:Writing a small ray tracer in Rust and Zig by gbmor on Tuesday July 02, 2019 @05:23AM (#20333472)
> But the article highlights that discovering the de facto standards is still a challenge for new Rust users -- does anyone know of a well-maintained list of the 10-20 most critical crates that new users should familiarize themselves with after reading The Book?

I came across this exact thing recently: https://github.com/brson/stdx

Re:Writing a small ray tracer in Rust and Zig by ChrisSD on Tuesday July 02, 2019 @07:55AM (#20334130)
That seems old, especially as error-chain is no longer maintained so I wouldn't recommend it.

[0]: https://users.rust-lang.org/t/error-chain-is-no-longer-maint...

Re:Writing a small ray tracer in Rust and Zig by gbmor on Tuesday July 02, 2019 @07:33PM (#20340337)
I'm new to Rust, so I wasn't aware. Thanks!