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Re:I thought I made a hard game and then speedrunners destro... by on_and_off on Monday July 01, 2019 @05:02PM (#20329718)
I don't know .. often different people or different skill levels will solve hard games differently.

I love Hollow Knight to bits.

It is one of these "hard but fair" games. My first playthrough 1 year or 2 ago has seen me die a lot of times. And it was indeed because I needed to learn how each boss (there are so many of them .. maybe 30 or 40 ?? ) moves and react accordingly. I quickly started to see it as a dance or a dialogue with the boss though. You have a limited but versatile skill set at your disposal, so for each boss, I had to think about how to adequately counter a move.

The end result is a beautiful dance of action and counter reactions.

I had a second play through a couple of months ago. Since then, the devs have made the game change A LOT. Some bosses had their entire move set rewritten. New areas were added, etc.

So I was not playing on memory.

I had still acquired a wealth of knowledge on how to control that little bug, even with its limited initial toolset.

So I beat most of the game without dying just by reacting quickly to whatever it threw at me, it was an awesome experience.

Re:I thought I made a hard game and then speedrunners destro... by noobermin on Monday July 01, 2019 @05:28PM (#20329930)
Don't get me wrong, I'm not all jazz and no classical music. I love Hollow Knight actually, it's easily to me one of the best games I've played in years. I do admit it depends, I do tend to lean more on the jazz parts of my brain, even with games like Hollow Knight, especially during boss battles.