Re:I thought I made a hard game and then speedrunners destro...
by copperx on Monday July 01, 2019 @03:44PM
(#20329013)
I thought speedrunners were fuzzing games somehow. Are you saying they play the game manually?
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Re:I thought I made a hard game and then speedrunners destro...
by eridius on Monday July 01, 2019 @04:14PM
(#20329275)
Speedrunners are playing the game manually, and sharing the tricks they find for how to exploit game mechanics to speed things up.
There exist something called TAS (tool-assisted speedrun) where you use an emulator with save states and either slow motion or the ability to advance frame-by-frame in order to construct the "ideal" run, but runs constructed these ways generally aren't actually playable by hand because they rely too much on frame-exact timing.
Re:I thought I made a hard game and then speedrunners destro...
by pdw on Monday July 01, 2019 @04:17PM
(#20329308)
Yes, speedruns are humans playing the game live.
If preprogrammed inputs or whatever are used, the term TAS (tool-assisted speedrun) is used. Calling a TAS a speedrun would be a faux pas.
Re:I thought I made a hard game and then speedrunners destro...
by jon-wood on Monday July 01, 2019 @05:27PM
(#20329924)
There’s different varieties of speed running. Some people do it entirely manually, others do Tool Assisted Speedruns (often abbreviated to TAS) where a program provides all the input, allowing frame perfect moves which humans are incapable of. There’s also a slowly growing trend of letting machine learning algorithms loose on games like Mario - that stuff to my knowledge is still at the stage of trying to get an AI to even be able to finish the game at all, but I’m sure with some time and effort we’ll start seeing techniques no one has even thought to try.
Re:I thought I made a hard game and then speedrunners destro...
by TacticalTable on Monday July 01, 2019 @04:13PM
(#20329266)
Speedrunning is primarily done manually. Some players use fuzzers for discovering tech, but TAS is a separate genre of speedrun and generally more of a novelty than anything.