Re:I thought I made a hard game and then speedrunners destro...
by bscphil on Monday July 01, 2019 @09:09PM
(#20331242)
> un-taught and unintended tech like ultra dashes and demodashes
These are the things I had in mind. It's quite astonishing to see a TAS or even some runners skip straight through an obstacle or jump off of a spike.
Re:I thought I made a hard game and then speedrunners destro...
by rcthompson on Tuesday July 02, 2019 @12:25AM
(#20332122)
I guess I don't understand how it takes away from the casual experience when challenges in a game can be skipped through strategies that you would never even think of in a casual playthrough. Does the existence of a 17:01 world record for Ocarina of Time Any% that skips 95% of the game via a wrong warp make the game not worth playing casually?
But at least for me, the existence of this second game (and third) does not in any way detract from the quality or enjoyability of the first one. The speedrunners are basically playing a different game, and unlike most other video games, in Celeste this is by design.